ALBAWABA - Nvidia CEO Jensen Huang recently responded to ongoing backlash against the tech giant's recently unveiled DLSS 5 rendering technology.
DLSS 5, which uses AI to create photorealistic graphics in games, was widely criticized by the gaming community, with many describing Nvidia's new technology as "uncanny AI slop."
Many others claimed that DLSS 5 made games look worse, despite operating via two 5090 GPUs. They added that the "realistic" AI-generated graphics destroyed the art direction.
Nvidia CEO responds to DLSS 5 backlash, says people are wrong
At a press Q&A with Tom's Hardware during GTC 2026, Huang said, "Well, first of all, they're completely wrong" in response to the ongoing criticism. The Nvidia CEO added, "The reason for that is because, as I have explained very carefully, DLSS 5 fuses the controllability of geometry and textures and everything about the game with generative AI."
Huang stated further that developers will be able to "fine-tune the generative AI" to match their games' art style, because DLSS 5 "doesn't change the artistic control," adding that "All of that is in the control — direct control — of the game developer."
The DLSS 5 showcase featured games including Capcom's Resident Evil Requiem and Hogwarts Legacy.
DLSS 5 draws backlash

Many said that the new rendering technology incorporates pixels with photorealistic lighting, making the games look soulless compared with the original gameplay footage shown beforehand.
A social media user wrote on X (formerly Twitter), "This looks horrifically bad, nobody wants an AI slop filter on top of their games."
Another added, "Like what's the point? Artists spend hours perfecting a model for you to come and replace it with AI Faces? I seriously hate this so much."
